![]() This wouldn't be the case with PlugY itself which is a tool not developed by the Median XL team and that could lead to a host of nasty and unforseen side effects. That said, in several occasions, members of the team have stated of wanting to implement a multiple pages stash fully integrated in the Sigma engine. PlugY will probably never be compatible with Median XL ever again. ![]() Jakob wrote:I know this is an old topic, but is Plugy ever going to come back in single player?Ĭause when its back, i'll be back immediately. Plugy was never useable online, anyways.Ģ Diablo windows, TCP/IP, one window for creating game, second for joining to uself with different chars. How would mules help on single player? What you’re describing is a multiplayer item management system. i believe it will happen the same when Sigma comes out in the beginning there were mules as described above, short after that there was a plugy adjustment that made it compatible with the new patch. The same happened when we have moved on from xvi to m2017 - wipe. it takes a bit more time to build and use, but it's basically the same thing as having a shared stash, so no worry at all give them proper names that are pointing out about what they are carrying (name examples: Signets/rare rings/barbarian_SUs ) in order to keep a structured list and not waste much time on finding what you are looking for. ![]() ChuckNoRis wrote:if plugy/shared stash will no longer work you can just create as many mules characters as you want, to carry all the crap you find that looks interesting or worth keeping.
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